I was also asked to contribute to the upcoming Vampirella #100 giant-sized issue, coming in January. Here's the official info:
"Dynamite Entertainment has announced the January 2015 release of Vampirella #100, a giant-sized spectacular with writers Eric Trautmann, Brandon Jerwa, and Mark Rahner—three writers who
have steered Vampirella in recent years—current ongoing series writer Nancy A. Collins and first-time Vampirella writer Tim Seeley.
"Vampirella is a raven-haired heroine who remains, even after 45 years of publication, one of the comic industry’s leading ladies, due in no small part to Dynamite Entertainment’s stewardship of the character. Since Vampirella‘s very healthy resurgence in 2010, Dynamite has published two volumes of a monthly series, several miniseries and one-shot specials, and crossovers with multimedia brands and comic book peers. The Vampirella franchise is a haven for writers and artists with a penchant for the macabre.
"In addition to the five writers on the series, the art will be provided by Francesco Mann, Dave Acosta, Eman Casallos, Jim Terry, and Javier Miranda-Garcia. Dynamite will also celebrate Vampirella #100 with a variety of cover options, including a Main cover by Joe Jusko, a Variant cover by Joyce Chin, a “Bombshell” Variant cover by Cedric Poulat, and a “Cute” Subscription cover by Tony Fleecs."
Vampirella #100 will be solicited in the November Previews catalog for release in January.
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Every time I think I'm out, they pull me back in...
A few months ago, I was invited to participate in a shared storytelling project, Vampirella: Feary Tales. Spearheaded by current Vampirella writer, Nancy A. Collins, Feary Tales is an anthology series; each issue features two short, sharp stories by various creative teams, all operating from Ms. Collins' central premise—Vampirella is captured inside an enchanted book of fairy tales, and must somehow escape. Each issue contains a fairy tale adaptation/reworking/remix starring our blood-drinking heroine.
I had a surprising amount of fun—short pieces aren't normally my "thing"—and I think Jay Anacleto's cover is really, really good.
The issue releases in January, and I do hope you'll give it a shot.
VAMPIRELLA: FEARY TALES #4 (of 5)
Written by: Nancy A. Collins, Eric Trautmann, Stuart Moore
Art by: Jack Jadson, Mirka Andolfo, Chad Shepherd
Covers by: Jay Anacleto, Art Adams
ON SALE DATE: January 21
In the penultimate issue of the all-star anthology series celebrating the 45th anniversary of Vampirella’s creation, every fang-boy’s favorite pin-up ghoul is (un)dressed for success in “The Vampire(r)s New Clothes” by Stuart Moore (Firestorm, Namor: The First Mutant). Vampirella then goes on to find herself in a very sticky situation in “Hard By A Great Forest” by Eric Trautmann (Checkmate, Lady Rawhide), while Nancy A. Collins (Swamp Thing, Sunglasses After Dark) has her learning more about her mysterious blonde doppelgänger...
Let's talk about that for a minute, shall we?
I worked at Microsoft for many years, and all of that time was spent working on video games or with people who make video games. I’ve been out of the business for almost a decade, and I’ve been much happier for it. It was an environment I found creatively stifling and emotionally exhausting.
That said, and despite the nearly endless stream of subhuman behavior I encountered, I never thought I’d find myself compelled to type the following:
IT IS NOT OKAY TO THREATEN TO KILL PEOPLE.
IT IS EVEN LESS OKAY TO THREATEN TO KILL PEOPLE SIMPLY BECAUSE A) THEY HAVE DIFFERENT BODY PARTS AND LIKELY WILL NEVER LET YOU TOUCH THEM OR B) BECAUSE THEY SAY THINGS THAT MEAN YOU MIGHT, MAYBE, HAVE TO REEVALUATE YOUR OWN UNBELIEVABLY AWFUL BEHAVIOR AND STOP BEING A MISOGYNIST JERK.
Anita Sarkeesian is a spot-on, insightful commentator on video games, and because she’s a feminist, one of the “Gamergate” knuckle-draggers threatened to murder her and commit a "massacre" if she gave a talk at a university. So, GamerGate-ers, if you think this idiot is in any way admirable:
He's not, and you're an asshole. He's not standing up against—and this pejorative makes me incandescent with rage—“social justice warriors” (aka human beings that generally believe we should treat other human beings like, y’know, human beings). He's a criminal. He's a bully, and a thug, and if this is the only way you think you can get your point across, then your point is invalid and not worthy of consideration.
If you have no idea what I’m talking about, I envy you. Others have summarized the situation far better than I can. You should read about it, and I’m sorry you
I knew/know many women in the game industry. All are hardworking, creative, highly intelligent, and have unique points of view. I have a strong, independent, intelligent wife. We employ many amazing young women at our store. I have nieces for whom I would take a bullet for. The thought that they might be threatened with rape and murder because of an opinion they hold on games or comic books is unacceptable. Just like it is for your sisters, and wives, and mothers, and daughters.
And yeah, yeah, us poor, marginalized menfolk, we get bullied online, too, by all those awful feminists with their "independent thought" and all that. Sure. Whatever.
It's different for us, gentlemen. Men, in general, do not live under constant threat of sexual violence, and, while I've had some knock-down arguments online, I've never had anyone threaten to rape and kill me as a result of it.
If we agree that this is unacceptable behavior, that's great. But that's not the only thing that needs to happen. It needs to be decried—by voices other than the victims—and it needs to be purged from our culture. If you sit by and watch it happen and say nothing, even if you think it's wrong, you're still part of the problem.
And if you disagree with the basic premise here, you should feel free to ignore me, never buy my books or artwork, and write me off, because you and me? We have nothing to say to each other.
My friend, comedian Gabriel Rutledge, is really, really funny. So funny that I somehow managed to con him into letting me design his album covers.
Now, he's written a book—a year (ish)-long journal of his life on the road, and at home.
It's a terrific piece of work, on a few different levels:
First, it's really funny.
Second, I'm a sucker for stories about stand-up comedy. I love tales of hell gigs, horrible comedy condos, nasty hecklers, etc. This book has at least two of my favorites.
Third, it's also a searingly personal story. Gabriel pulls no punches when it comes to discussions of where he's at in his career, and the challenge of trying to pursue that career and support his family.
So, it's a terrific read. I was happy to help him out with some editing, layout, and design chores, and I really do think the finished product is worth your time.
The print edition is available on Amazon, and there's also a (criminally under-priced) Kindle edition, as well.
(And you might also want to check out his most recent album, "Breeder," or the prior album, "Sometimes Laughter Hurts," and make sure you tell him the cover art is fantastic.)
At the recent Rose City Comic Con in Portland, OR, we debuted the first round of "merch" for Lazarus, the dystopian science fiction story written by my friend Greg Rucka, and illustrated by Michael Lark. (And a series to which I contribute various design-y things: the computer interfaces on various screens in panel, layouts for covers, inside front and back covers, in-world "fake ads," and so on.)
I designed a series of prints and stickers, and they were extremely well received.
There are now two sets of 8.5 x 11, full-color glossy prints (on extremely sturdy paper stock); each set contains three prints—one each representing Family Carlyle, Family HOCK, and Family Armitage.
There are four sets of stickers, as well—two sets containing simplified versions of the prints, a set that contains three 3.5-inch versions of the Carlyle family crest, and an 8.5 x 11 sticker sheet with 30 stickers—10 each of the Carlyle crest, the HOCK crest, and the graffiti symbol of "The Free," (the underground network bent on bringing down the Families in the comic).
Greg, Michael and I will have them at conventions if you want to purchase any; if there's enough demand, we'll probably revisit the idea of an online store.
Here's a peek: