Lazarus: The First Collection—a pretty substantial hardcover volume, collection issues 1–9 of the Rucka/Lark Image Comics series, Lazarus—hits store
The book includes the first 9 issues (which comprise the "Family" and "Lift" story arcs), plus a short preview comic that originally appeared in Diamond Comics' Previews catalog, as well as roughly 40 pages of bonus material.
The bonus material includes a never-before-seen geopolitical map of the world of Lazarus, plus complete bios on each of the major "Families" in the setting, a universe timeline, a gallery of the fake adverts I create for the series' back covers, process art from cover artist Owen Freeman, and a ton of previously-unseen artwork for series artist/co-creator Michael Lark.
I did the layout and graphic design for the volume, and it contains rather a lot of the behind-the-scenes work I do on Lazarus, and I must confess to a fair amount of pride in this edition.
I hope you'll check it out.
LAZARUS: THE FIRST COLLECTION Hardcover
Written by: Greg Rucka
Art by: Michael Lark (with Brian Level and Jodi Wynne)
Colors by: Santi Arcas
Cover by: Owen Freeman
This prestige hardcover collects the first two arcs of the critically acclaimed and New York Times bestselling series; “Family,” which introduces Forever Carlyle and her Family as they are brought to the brink of war in a future of economic collapse; and “Lift,” where Forever uncovers a terrorist plot against her Family while another family altogether, the Barrets, take desperate measures to escape their life of poverty.
PLUS! Never-before-seen work by MICHAEL LARK and graphic designer ERIC TRAUTMANN, and exclusive world-building content. Collects LAZARUS #1-9 with four-page preview and additional content.
Diamond Order Code: SEP140626
Image Comics / 264 pgs / Color / Hardcover / Mature Readers / $34.99US
Sneak peek "unboxing" gallery:
Today, the European Space Agency managed to soft-land a probe—Philae—onto the surface of a comet.
I have a hard time wrapping my head around the enormity of that task, a mission akin to firing a bullet at an oncoming missile at just the right angle and speed as to gently land the bullet.
Maybe I should've paid more attention in math class. If it had been more about landing spaceships on comets and less about Johnny carrying five apples up a hill, I might've been more engaged.
This, following the destruction of an Arkyd satellite in a launch explosion and the fatal crash during a Virgin Galactic test flight, should remind us all that space exploration is music to a restless part of the human soul.
Congratulations, E.S.A. and Cassandra/Philae teams. Take a well-deserved bow.
I was also asked to contribute to the upcoming Vampirella #100 giant-sized issue, coming in January. Here's the official info:
"Dynamite Entertainment has announced the January 2015 release of Vampirella #100, a giant-sized spectacular with writers Eric Trautmann, Brandon Jerwa, and Mark Rahner—three writers who
have steered Vampirella in recent years—current ongoing series writer Nancy A. Collins and first-time Vampirella writer Tim Seeley.
"Vampirella is a raven-haired heroine who remains, even after 45 years of publication, one of the comic industry’s leading ladies, due in no small part to Dynamite Entertainment’s stewardship of the character. Since Vampirella‘s very healthy resurgence in 2010, Dynamite has published two volumes of a monthly series, several miniseries and one-shot specials, and crossovers with multimedia brands and comic book peers. The Vampirella franchise is a haven for writers and artists with a penchant for the macabre.
"In addition to the five writers on the series, the art will be provided by Francesco Mann, Dave Acosta, Eman Casallos, Jim Terry, and Javier Miranda-Garcia. Dynamite will also celebrate Vampirella #100 with a variety of cover options, including a Main cover by Joe Jusko, a Variant cover by Joyce Chin, a “Bombshell” Variant cover by Cedric Poulat, and a “Cute” Subscription cover by Tony Fleecs."
Vampirella #100 will be solicited in the November Previews catalog for release in January.
Every time I think I'm out, they pull me back in...
A few months ago, I was invited to participate in a shared storytelling project, Vampirella: Feary Tales. Spearheaded by current Vampirella writer, Nancy A. Collins, Feary Tales is an anthology series; each issue features two short, sharp stories by various creative teams, all operating from Ms. Collins' central premise—Vampirella is captured inside an enchanted book of fairy tales, and must somehow escape. Each issue contains a fairy tale adaptation/reworking/remix starring our blood-drinking heroine.
I had a surprising amount of fun—short pieces aren't normally my "thing"—and I think Jay Anacleto's cover is really, really good.
The issue releases in January, and I do hope you'll give it a shot.
VAMPIRELLA: FEARY TALES #4 (of 5)
Written by: Nancy A. Collins, Eric Trautmann, Stuart Moore
Art by: Jack Jadson, Mirka Andolfo, Chad Shepherd
Covers by: Jay Anacleto, Art Adams
ON SALE DATE: January 21
In the penultimate issue of the all-star anthology series celebrating the 45th anniversary of Vampirella’s creation, every fang-boy’s favorite pin-up ghoul is (un)dressed for success in “The Vampire(r)s New Clothes” by Stuart Moore (Firestorm, Namor: The First Mutant). Vampirella then goes on to find herself in a very sticky situation in “Hard By A Great Forest” by Eric Trautmann (Checkmate, Lady Rawhide), while Nancy A. Collins (Swamp Thing, Sunglasses After Dark) has her learning more about her mysterious blonde doppelgänger...
Let's talk about that for a minute, shall we?
I worked at Microsoft for many years, and all of that time was spent working on video games or with people who make video games. I’ve been out of the business for almost a decade, and I’ve been much happier for it. It was an environment I found creatively stifling and emotionally exhausting.
That said, and despite the nearly endless stream of subhuman behavior I encountered, I never thought I’d find myself compelled to type the following:
IT IS NOT OKAY TO THREATEN TO KILL PEOPLE.
IT IS EVEN LESS OKAY TO THREATEN TO KILL PEOPLE SIMPLY BECAUSE A) THEY HAVE DIFFERENT BODY PARTS AND LIKELY WILL NEVER LET YOU TOUCH THEM OR B) BECAUSE THEY SAY THINGS THAT MEAN YOU MIGHT, MAYBE, HAVE TO REEVALUATE YOUR OWN UNBELIEVABLY AWFUL BEHAVIOR AND STOP BEING A MISOGYNIST JERK.
Anita Sarkeesian is a spot-on, insightful commentator on video games, and because she’s a feminist, one of the “Gamergate” knuckle-draggers threatened to murder her and commit a "massacre" if she gave a talk at a university. So, GamerGate-ers, if you think this idiot is in any way admirable:
He's not, and you're an asshole. He's not standing up against—and this pejorative makes me incandescent with rage—“social justice warriors” (aka human beings that generally believe we should treat other human beings like, y’know, human beings). He's a criminal. He's a bully, and a thug, and if this is the only way you think you can get your point across, then your point is invalid and not worthy of consideration.
If you have no idea what I’m talking about, I envy you. Others have summarized the situation far better than I can. You should read about it, and I’m sorry you
I knew/know many women in the game industry. All are hardworking, creative, highly intelligent, and have unique points of view. I have a strong, independent, intelligent wife. We employ many amazing young women at our store. I have nieces for whom I would take a bullet for. The thought that they might be threatened with rape and murder because of an opinion they hold on games or comic books is unacceptable. Just like it is for your sisters, and wives, and mothers, and daughters.
And yeah, yeah, us poor, marginalized menfolk, we get bullied online, too, by all those awful feminists with their "independent thought" and all that. Sure. Whatever.
It's different for us, gentlemen. Men, in general, do not live under constant threat of sexual violence, and, while I've had some knock-down arguments online, I've never had anyone threaten to rape and kill me as a result of it.
If we agree that this is unacceptable behavior, that's great. But that's not the only thing that needs to happen. It needs to be decried—by voices other than the victims—and it needs to be purged from our culture. If you sit by and watch it happen and say nothing, even if you think it's wrong, you're still part of the problem.
And if you disagree with the basic premise here, you should feel free to ignore me, never buy my books or artwork, and write me off, because you and me? We have nothing to say to each other.